Scripting

Search The Documentation:

  1. Home
  2. Docs
  3. Scripting
  4. Script Lifecycle
  5. Tags

Tags

• Special tags (read only):

Tags you can look for but cannot assign to other objects

  • VR_Head
  • VR_Hand_Left
  • VR_Hand_Right
  • VR_Index_Right
  • VR_Index_Left
  • VRBody
  • IsEditor
  • RealGame
  • Player
  • MainCamera
  • Camera
  • Terrain
  • 3DHUDCenter
  • 3DHUDTopLeft
  • 3DHUDTop
  • 3DHUDTopRight
  • 3DHUDLeft
  • 3DHUDRight
  • 3DHUDBottomLeft
  • 3DHUDBottom
  • 3DHUDBottomRight

• Free to use tags:

Tags you can apply to any object in the scene

  • FindMe
  • Enemy
  • Special
  • Switch
  • Background
  • Foreground
  • UI
  • Detector
  • Hitbox
  • Alpha
  • Beta
  • Charlie
  • Delta
  • SpecialFX
  • Ignored
  • Item
  • Coin
  • Powerup
  • Model
  • Image
  • Text
  • InputChecker
  • Misc
  • HUD
  • WinCondition
  • LoseCondition
  • DataHandler
  • GroupOne
  • GroupTwo
  • GroupThree
  • GroupFour
  • Temp
  • Particles
  • Vehicle
  • Decoration
  • Physics
  • Boundary
  • Clone
  • NPC
  • Seat
  • Portal
  • Door
  • Projectile
  • Robot
  • Human
  • Alien
  • Plant
  • Tree
  • Street
  • Building
  • Pedestrian
  • Solid
  • Water
  • Sun
  • Moon
  • Weather
  • Rain
  • Snow
  • Cloud
  • Fog
  • Wind
  • Fire
  • Exit
  • Entry
  • Teleport
  • Trigger
  • Sprite
  • Sound
  • Audio
  • Music
  • SFX
  • Transport
  • WWW
  • Waypoint
  • Path
  • Light
  • Ice
  • Button
  • Spawn
  • Lever
  • Score
  • Lives
  • Health
  • Stamina
  • Usable
  • Locked
  • Lock
  • Locker
  • Key
  • Goal
  • Window
  • Roof
  • Floor
  • Wall
  • Secret
  • Hint
  • Guide
  • Sender
  • Receiver
  • Input
  • Output
  • Data
  • Hand
  • Foot
  • Head
  • Body
  • Lamp
  • Table
  • Chair
  • Book
  • Computer
  • Keyboard
  • Mouse
  • Gamepad
  • Ground
  • Ambient
  • Sign
  • Poster
  • Billboard
  • Lava
  • Squad
  • Atmosphere
  • Star
  • Space
  • Hazard
  • GUI
  • Controller
  • Loader
  • Debug
  • Zone
  • Placeholder
Tags
Was this article helpful to you? Yes No

How can we help?