Scripting

Search The Documentation:

  1. Home
  2. Docs
  3. Scripting
  4. Rigidbody

Rigidbody

Understanding the difference between Rigidbody and Kinematic Rigidbody objects

A Rigidbody is often required to make an object interact with the physics and collisions systems of Artspark. If you are unsure what to use for a moving object, use a regular Rigidbody.

For a detection zone, use obj.makeSimpleDetector(), which will make your object a Trigger and a Kinematic Rigidbody.

Articles

Was this article helpful to you? Yes No

How can we help?