Articles
- getMeshColor
- setMeshColor
- getMeshEnabled
- enableMesh
- reverseNormals
- addCollider
- boxCollider
- removeCollider
- createObjChild
- loadGLTF
- colorGLTF
- useGlobalMaterial
- modifyMaterialFloat
- loadTexture
- textureScale
- scaleTexture
- textureOffset
- offsetTexture
- setMeshShadow
- getMeshShadow
- setMeshReceiveShadow
- getMeshReceiveShadow
- isOnCamera