Platform Compatibility
PC | Mac OSX | Oculus Quest |
---|---|---|
X | X | X |
Change the texture on an object every few seconds, looping between a number of pictures forever.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 | --The base picture name picturename = "picture" --The time between picture changes slideTime = 3 --The number of pictures maxslides = 3 --The current picture slide = 1 --Load the default picture obj.loadTexture(picturename .. slide .. ".png") --Set the timer to 0 timer = 0 function onFrameTick(dT) timer = timer + dT if timer > slideTime then obj.loadTexture(picturename .. slide .. ".png") slide = slide + 1 if slide > maxslides then slide = 1 end timer = 0 end end |