Platform Compatibility
PC | Mac OSX | Oculus Quest |
---|---|---|
X | X | X |
onTriggerEnter runs when first entering a trigger, which is not solid and will happily allow a solid object to sit within its trigger zone.
Parameters:
- name
- A string showing the name of the object
- tag
- A string showing the tag of the object
- object UID
- A string for custom numbering of objects / types, use tonumber(uid) to convert it to a number in the script
- object EID
- An integer identifier number that only exists for this specific object we are colliding with, is not the same as a UID which can be manually assigned in the editor or via script
Example:
1 2 3 | function onTriggerEnter(name, tag, uid, eid) obj.set3DText("I entered the " .. name .. " zone") end |
For more information on when this function will activate, see the Collision and Rigidbody pages.