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  5. Editing Terrain

Editing Terrain

One heightmapped terrain must exist per each level.

If no ground already exists, your first dialog in the Terrain section of the editor will be to create a terrain:

Create Terrain Mode

You can then proceed to modify its shape either by raising or lowering the height manually with various brush types:

Modify Terrain

Alternate brush type

Or by setting the height value directly:

Set Terrain Height

You can also smooth the height of the terrain:

Smooth Terrain

Video Tutorial: Introduction to Artspark

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