Artspark has various controls options built-in for PC and Mac OSX, here’s a breakdown of each one
Editor Controls:
- Left click – Select object
- Right click – Look around
- Alt + click – Orbit around
- Mouse wheel – Zoom
- Arrow keys or W,A,S,D – Move forward / left / backward / right
- Q, E – Move down / up
- Shift – Move faster
- Control + D – Duplicate an object
- Control + F – Focus on selected object
3rd Person Player Controls: (default)
Toggle this mode with obj.thirdPerson()
- Left click and drag – Look around
- W,A,S,D – Move forward / left / backward / right
- Shift – Move faster
- Spacebar – Jump
- Control + Left click and drag – Look
- F – Toggle flying on/off
3rd Person Mouse Controls:
Toggle this mode with obj.thirdPersonMouse()
- Left click – Move
- Left click and drag – Look around
1st Person Fly and 1st Person Gravity Controls:
Toggle these modes with obj.firstPersonFly() and obj.firstPerson()
- W,A,S,D – Move forward / left / backward / right
- Mouselook is always on in these modes
Default Oculus Rift (or Rift S) Controls:
Turn on using triggers to teleport with obj.setVRTeleport(true)
- Left thumbstick – Move
- Right thumbstick – Rotate (Snap by default or Smooth Turn enabled)
- The editor itself does not support VR, only playback of level content
Runtime Debug Controls:
- Left Shift + Right Click an object – Open debug memory viewer (if obj.setDebugMode(true) has been set)
By default the Escape key will return you to the editor on PC or Mac OSX.
Default Oculus Quest Controls:
Turn off using triggers to teleport with obj.setVRTeleport(false)
- Left thumbstick – Move
- Left or right trigger – Teleport
- Right thumbstick – Rotate (Snap by default or Smooth Turn enabled)
- The editor itself does not support VR, only playback of level content