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Controls

Artspark has various controls options built-in for PC and Mac OSX, here’s a breakdown of each one

Editor Controls:

  • Left click – Select object
  • Right click – Look around
  • Alt + click – Orbit around
  • Mouse wheel – Zoom
  • Arrow keys or W,A,S,D – Move forward / left / backward / right
  • Q, E – Move down / up
  • Shift – Move faster
  • Control + D – Duplicate an object
  • Control + F – Focus on selected object

3rd Person Player Controls: (default)

Toggle this mode with obj.thirdPerson()

  • Left click and drag – Look around
  • W,A,S,D – Move forward / left / backward / right
  • Shift – Move faster
  • Spacebar – Jump
  • Control + Left click and drag – Look
  • F – Toggle flying on/off

3rd Person Mouse Controls:

Toggle this mode with obj.thirdPersonMouse()

  • Left click – Move
  • Left click and drag – Look around

1st Person Fly and 1st Person Gravity Controls:

Toggle these modes with obj.firstPersonFly() and obj.firstPerson()

  • W,A,S,D – Move forward / left / backward / right
  • Mouselook is always on in these modes

Default Oculus Rift (or Rift S) Controls:

Turn on using triggers to teleport with obj.setVRTeleport(true)

  • Left thumbstick – Move
  • Right thumbstick – Rotate (Snap by default or Smooth Turn enabled)
  • The editor itself does not support VR, only playback of level content

Runtime Debug Controls:

  • Left Shift + Right Click an object – Open debug memory viewer (if obj.setDebugMode(true) has been set)

By default the Escape key will return you to the editor on PC or Mac OSX.

Default Oculus Quest Controls:

Turn off using triggers to teleport with obj.setVRTeleport(false)

  • Left thumbstick – Move
  • Left or right trigger – Teleport
  • Right thumbstick – Rotate (Snap by default or Smooth Turn enabled)
  • The editor itself does not support VR, only playback of level content

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