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macGRID

McMaster University Virtual Reality Simulation and Research

macGRID
  • About macGRID
  • Artspark
    • Download
      • Windows 64bit
      • Mac OSX 64bit
      • Oculus Quest
    • Documentation
      • Introduction to Artspark
      • Scripting
        • Tags
        • Layers
        • Materials and shaders
        • Built-In Functions
        • Examples
      • Assets and Resources
      • Tutorials and Videos
    • Tools
      • Fileshare
      • Open Script Editor
      • Bug Report Form
    • Credits
  • Simulation Projects
    • VirtualHamilton
    • LRT Simulations
    • SpaceBall
  • Augmented Reality Projects
    • Hammertown Adventure
    • Quest AR
  • Social Robots
    • hitchBOT
      • @hitchBOT
    • kulturBOT
      • @kulturBOT
  • Contact

Documentation

  • Assets and Resources

    • GLTF Files
    • PBR Materials
    • Audio
    View Details
  • Introduction to Artspark

    • Installing Artspark
    • Learning the Interface
    • Built-In Objects
    • Cameras
    • 3D UI
    • Lights
    • Drawing
    View Details
  • Scripting

    • Script Lifecycle
    • Examples
    • Built-In Functions
    • Script Specific
    • Object Data
    • GameState
    • Transforms
    • Math
    • DateTime
    • Text
    View Details
  • Tutorials and Videos

    • Tutorials
    • Videos
    • Advanced Features
    View Details

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Quick Help

Navigation Tips



Keymouse

Navigation Tips

For easier navigation while editing objects, keep in mind the following.

  • W: Move the camera forward
  • S: Move the camera backward
  • A: Pan the camera left
  • D: Pan the camera right
  • Right Mouse Click and Drag: Change the camera angle

Camera Angles and Axis


objectplace2

Camera Angles and Axis

At any time you can adjust the Camera Angles in Artspark.

  • Click the Objects button at the top
  • Locate the Hand Icon and click it
  • Click the Object to select it
  • Drag and drop the Object to the preferred location