loadAudio

Platform Compatibility PC Mac OSX Oculus Quest X X X Load audio clip from StreamingAssets folder or the web Parameters: name A string pointing to the local or web file playOnLoad Optional A boolean of whether to play on load or not Example: 1obj.loadAudio("myLevel/my_sound.wav", true) Compatible Audio Formats

audioLooping

Platform Compatibility PC Mac OSX Oculus Quest X X X Is audio looping? returns a Boolean (true or false) value Example: 1obj.audioLooping()

audioPlaying

Platform Compatibility PC Mac OSX Oculus Quest X X X Is audio playing? returns a Boolean (true or false) value Example: 1obj.audioPlaying()

audioMaxDist

Platform Compatibility PC Mac OSX Oculus Quest X X X Current audio distance from player object to hear it at all returns a Float (decimal number) value Example: 1obj.audioMaxDist()

setAudioMaxDist

Platform Compatibility PC Mac OSX Oculus Quest X X X Set the audio max distance source to hear anything Parameters: distance A float value Example: 1obj.setAudioMaxDist(distance)

audioMinDist

Platform Compatibility PC Mac OSX Oculus Quest X X X Get the min distance beffore itc cn be heard returns a Float (decimal number) value Example: 1obj.audioMinDist()

setAudioMinDist

Platform Compatibility PC Mac OSX Oculus Quest X X X Set audio min distance to hear it full volume Parameters: distance A float value Example: 1obj.setAudioMinDist(distance)

getAudioVol

Platform Compatibility PC Mac OSX Oculus Quest X X X Get audio volume returns a Float (decimal number) value Example: 1obj.getAudioVol()

setAudioVol

Platform Compatibility PC Mac OSX Oculus Quest X X X Set audio volume Parameters: volume A float value Example: 1obj.setAudioVol(volume)

loopAudio

Platform Compatibility PC Mac OSX Oculus Quest X X X Loop audio Parameters: _tf A boolean value Example: 1obj.loopAudio(_tf)