setVRTeleButton

Platform Compatibility PC Mac OSX Oculus Quest X – X Set the VR teleport button to one of: Triggers MainTrigger SecondaryTrigger Start One Two Three Four PrimaryThumb SecondaryThumb TouchL TouchR Parameters: name A string value Example: 1obj.setVRTeleButton(name)

getVRTeleport

Platform Compatibility PC Mac OSX Oculus Quest X – X Get if VR teleporting is on returns a Boolean (true or false) value Example: 1obj.getVRTeleport()

getHandEuler

Platform Compatibility PC Mac OSX Oculus Quest X – X Get hand euler angle in X,Y,Z Hand: Main Secondary Left Right Parameters: hand A string value returns a String (text) value Example: 1obj.getHandEuler(hand)

getHandPos

Platform Compatibility PC Mac OSX Oculus Quest X – X Get hand position in X,Y,Z Hand: Main Secondary Left Right Parameters: hand A string value returns a String (text) value Example: 1obj.getHandPos(hand)

parentToHand

Platform Compatibility PC Mac OSX Oculus Quest X – X Attach this object to a VR hand with optional offset position and angle Hand: Main Secondary Left Right Parameters: hand A string value offset (optional) A string value angle (optional) A string value Example: 1obj.parentToHand(hand, offset, angle)

LevelLoaded

Platform Compatibility PC Mac OSX Oculus Quest X X – Get whether the level has loaded or not returns a Boolean (true or false) value Example: 1obj.LevelLoaded()

fbmNoise3D

Platform Compatibility PC Mac OSX Oculus Quest X X X 3D Fractal Brownian Motion Perlin Noise (returns -0.75 to 0.75) Parameters: x A float value y A float value z A float value octave An integer value returns a Float (decimal number) value Example: 1obj.fbmNoise3D(x, y, z, octave)

fbmNoise2D

Platform Compatibility PC Mac OSX Oculus Quest X X X 2D Fractal Brownian Motion Perlin Noise (returns -0.75 to 0.75) Parameters: x A float value y A float value octave An integer value returns a Float (decimal number) value Example: 1obj.fbmNoise2D(x, y, octave)

fbmNoise

Platform Compatibility PC Mac OSX Oculus Quest X X X 1D Fractal Brownian Motion Perlin Noise (returns -0.75 to 0.75) Parameters: x A float value octave An integer value returns a Float (decimal number) value Example: 1obj.fbmNoise(x, octave)

noise3D

Platform Compatibility PC Mac OSX Oculus Quest X X X 3D Perlin Noise (returns -1 to 1) Parameters: x A float value y A float value z A float value returns a Float (decimal number) value Example: 1obj.noise3D(x, y, z)